3D Animator (Character Animation & Rigging) (Kota)

3D Animator (Character Animation & Rigging) (Kota)

10 Apr
|
Flecks Labs
|
Kota

10 Apr

Flecks Labs

Kota

Company: Flecks Labs

Location: Remove

Job Type: 1 Year Contract

About Us

Flecks Labs is a creative studio focused on building high-quality visual content, characters, and immersive experiences. We’re looking for a skilled 3D Animator who is passionate about character animation and understands the technical side of rigging.

Role Overview

We are seeking a 3D Animator with strong expertise in character animation and rigging. The ideal candidate should be able to bring characters to life with expressive movement while also being comfortable setting up or working with character rigs.

Responsibilities

- Create high-quality character animations (body mechanics, facial animation, lip-sync)
- Build, modify, and troubleshoot character rigs
- Collaborate with artists, designers, and developers to meet project requirements
- Ensure animations meet performance and quality standards




- Iterate based on feedback and production needs

Requirements

- Strong experience in 3D character animation
- Good knowledge of character rigging (biped/quadruped)
- Proficiency in tools such as Maya / Blender (or similar)
- Understanding of animation principles (timing, weight, squash & stretch, etc.)
- Portfolio or demo reel showcasing character animation work (mandatory)

Nice to Have

- Experience with game engines (Unity / Unreal)
- Facial rigging or advanced deformation skills
- Motion capture cleanup experience

What We Offer

- Creative and collaborative work environment
- Prospect to work on exciting character-driven projects
- Growth and learning opportunities
- Competitive salary based on experience

📌 3D Animator (Character Animation & Rigging) (Kota)
🏢 Flecks Labs
📍 Kota

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