Blender 3D Artist (Camera Solving / Matchmoving) (India)

Blender 3D Artist (Camera Solving / Matchmoving) (India)

14 Jun
|
begig
|
India

14 Jun

begig

India

Role: Blender / 3D Sports Simulation Developer

Type: Contract (1 Month)

Mode: Remote

Commitment: 8 hours per day

We are looking for an experienced Blender 3D Artist with strong expertise in camera solving, matchmoving, and reconstructing accurate 3D environments from 2D footage and reference data.

Key Responsibilities:

• Perform camera tracking and camera solving using Blender to recreate real-world motion and scenes

• Reconstruct and align 3D scenes from 2D video, imagery, or tracking data

• Plot and position 3D objects accurately using 2D reference points and spatial data

• Build clean and exact scene setups for visualization, technical workflows, and VFX applications

• Work with tracking, scene alignment, and reconstruction pipelines to ensure high visual and technical accuracy





• Support integration of assets and environments into production workflows

Required Skills:

• Strong hands-on experience with Blender (camera tracking, motion tracking, scene reconstruction)

• Experience in matchmoving and camera solving workflows

• Ability to convert 2D footage/data into accurate 3D spatial environments

• Experience with Blender tracking tools and scene setup methodologies

• Understanding of spatial reconstruction and coordinate alignment

• Experience with photogrammetry workflows is highly preferred

• Strong portfolio demonstrating relevant projects and technical capabilities

Experience:

• 2+ years of relevant experience preferred

📌 Blender 3D Artist (Camera Solving / Matchmoving) (India)
🏢 begig
📍 India

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