- Develop/Update artwork and animation for digital gaming projects
- Focus on Content implementation pipeline
- Ensure relevant processes regarding asset management, file organization, output configuration are clearly and correctly executed
- Schedule and manage time efficiently – work with agile development leaders to plan work
- Deliver assets on time to specification with a thorough and complete attention to detail
- Responsible for having peer reviews to check work for accuracy and quality
- Various other duties includes:
- Game Documentation as per business need
- Collaborate with multi-disciplined teams to achieve the highest quality games possible
- Follow guidelines set by management to manage / develop art assets to support business
- Bring in ideas/innovations to improve the overall testing process in terms of tools, processes etc.
- work collaboratively with Global team/studio Leads for status updates, guidance and working as one team to deliver defined goals.
- Participation in after business hours calls as per business need.
Technical Artist Responsibilities
- Create visually appealing assets that meet project briefs while exploring innovative concepts and providing multiple design variations.
- Develop and implement artwork that adheres to the technical constraints of the game engines and platforms, ensuring optimal performance.
- Uphold high standards of quality and accuracy in all technical art processes, ensuring consistency across projects
- Continuously develop technical skills related to your discipline and software such as Photoshop, Illustrator, and other relevant tools.
- Collaborate closely with team members and stakeholders to clarify technical requirements and provide regular updates on project progress
- Manage and document files, assets, and workflows to streamline accessibility and usability for the team.
- Follow the established asset pipeline, focusing on optimizing models, textures, and animations for performance in various game environments.
- Keep up to date with advancements in the gaming industry, multi-platform development, and relevant technical practices.
- Work closely with artists, developers, and studio leads, providing technical support and guidance to achieve project goals.
Qualifications
- Bachelor’s degree/BFA/MFA or equivalent work 5-8 yrs. work experience in digital gaming as technical artist
- Must have strong experience in Adobe products (After Effects and Photoshop)
- Robust knowledge of 2D Graphics
- Understanding of After Effects and animation principles will be a plus.
- Good knowledge of any scripting language to automate Artist tools as After Effects plug-in
- Experience in using Assets control systems (Perforce) and Microsoft Office Suite will be a plus.
- Experience with Agile Scrum methodologies will be a plus.
- Prior experience in the digital or social gaming industry will be a plus.
- A good eye for attention to detail and be willing to follow technical/compliance specifications.
- Must have good verbal and written communication skills to effectively interact with global stakeholders
- Suggests ideas to improve the overall testing process in terms of tools, processes, test cases etc.
📌 Sr Lead Tech Artist (Gurugram)
🏢 Aristocrat Technologies India P/L
📍 Gurugram
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