Job Title: Unreal Engine Generalist – Immersive Technologies
Department: R&D; – Immersive Technologies
Location: Vapi, Gujarat
Reports To: Sr. Manager – Immersive Technologies
Job Purpose:
To develop, optimize, and deploy high-performance real-time visualization applications using Unreal Engine 5 for immersive display systems. The role involves creating interactive experiences, integrating high-quality 3D assets, lighting, materials, animations, and visual effects while supporting multi-display, LED wall, projection, XR, and unconventional visualization environments. The Unreal Engine Generalist will collaborate closely with AV engineers, graphics programmers, artists, and hardware teams to deliver scalable, visually compelling, and performance-optimized immersive applications.
Key Responsibilities:
1. Unreal Engine Application Development
• Design, develop, and maintain real-time applications using Unreal Engine 5.
• Create immersive visualization experiences for:
• Simulation Platforms
• Digital Twins
• XR Applications
• Virtual Production Environments
• Interactive Demonstration Systems
• Develop Blueprint-based application logic and interactive workflows.
• Build modular, scalable Unreal Engine project architectures.
• Ensure secure application performance for production deployments.
2. Scene Development & 3D Asset Integration
• Import, optimize, and integrate 3D assets from DCC tools including Blender, Maya, or similar software.
• Create immersive environments using:
• Static Meshes
• Skeletal Meshes
• Landscapes
• Foliage Systems
• PBR Materials
• Configure:
• Lighting Systems
• Materials & Shaders
• Post Processing Effects
• Reflections
• Visual Effects (Niagara)
• Integrate animations, cameras, cinematic sequences, and interactive elements.
3. Rendering & Performance Optimization
• Optimize Unreal Engine projects for real-time rendering performance.
• Configure and optimize:
• Lumen Global Illumination
• Nanite Geometry
• Virtual Shadow Maps
• Post Proces
📌 Unreal Engine Generalist (Vapi)
🏢 Meril
📍 Vapi