- Proven experience in developing display drivers for GPUs and display controllers.
- Solid programming skills in C/C++.
- Experience with operating system graphics stacks (e.g., DirectX, OpenGL, Vulkan, etc.).
- Knowledge of display technologies and standards (e.g., HDMI, DisplayPort, MIPI DSI, etc.).
- Familiarity with hardware debugging tools and techniques, including SurfaceFlinger and HW Compositor.
- Excellent problem-solving and analytical skills.
- Strong communication and teamwork abilities
Preferred Qualifications:
- Experience with embedded systems and real-time operating systems (RTOS).
- Knowledge of Linux kernel and device drivers.
- Experience with GPU architecture and graphics rendering pipelines.
- Familiarity with Agile development methodologies.