Job Title: Audio Visual (AV) Unreal Engine - Engineer.
Department: R&D; – Immersive Technologies.
Location: Vapi, Gujarat
Reports To: Sr. Manager – Immersive Technologies
Job Purpose:
To design, deploy, and support skilled Audio Visual (AV) systems integrated with Unreal Engine-based immersive visualization platforms. The role involves configuring multi-display environments, projection systems, LED walls, media servers, and Unreal Engine nDisplay clusters for real-time visualization, simulation, digital twin, XR, and virtual production applications. The engineer will collaborate with graphics programmers, Unreal Engine developers, and hardware teams to ensure synchronized, high-performance rendering across complex display infrastructures while delivering reliable, production-grade AV deployments.
Key Responsibilities:
Skilled Audio Visual System Design & Deployment
• Design, configure, install, and commission qualified AV systems for immersive visualization environments.
• Deploy and integrate:
High-resolution projectors
LED video walls
Curved and cylindrical displays
Multi-display visualization systems
Immersive dome environments
• Configure professional AV equipment including:
Media servers
Video processors
Matrix switchers
Signal routing hardware
Display controllers
• Perform system commissioning, testing, calibration, and preventive maintenance.
• Ensure optimal image quality, color consistency, brightness uniformity, and display alignment.
Unreal Engine nDisplay Deployment
• Configure and deploy Unreal Engine nDisplay clusters for synchronized rendering.
• Build and maintain:
Cluster configurations
Display topology
Render node configurations
Multi-machine rendering environments
• Configure and manage Unreal Engine Switchboard.
• Support synchronized rendering across multiple GPUs, displays, and rendering nodes.
• Optimize rendering performance while maintaining low latency.
• Troubleshoot deployment issues involving rendering, synchronizati
📌 Audio Visual Vapi
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