3D Modeller & Visualisation Artist (New Delhi)

3D Modeller & Visualisation Artist (New Delhi)

02 Aug
|
SB eCommerce Solutions
|
New Delhi

02 Aug

SB eCommerce Solutions

New Delhi

What you'll own Modelling and asset creation

Build accurate, production-ready 3D models of products, accessories and packaging from CAD files, technical drawings, physical samples or concept sketches

Clean topology and correct UV unwrapping suitable for high-resolution texturing

Maintain an organised, reusable asset and material library — models, shaders, lighting rigs, HDRIs, scene templates

Build packaging and dieline mockups from Illustrator artwork Texturing and shading

Author PBR materials that behave correctly under different lighting — plastics, silicone, TPU, metals, glass, coated and matte finishes, printed graphics, fabrics

Reproduce real substrate and finish characteristics accurately, working from physical samples

Apply production artwork to models correctly, respecting print area, bleed and wrap behaviour Lighting and rendering

Design studio and environment lighting setups that make products read well and consistently

Deliver final-quality stills, turntables, exploded views, detail crops and short animations

Manage render settings, sampling, denoising and output for both speed and quality; keep a rendering pipeline that doesn't bottleneck the team Colour and post-production

Work in a controlled colour pipeline: correct gamma / linear workflow, scene-referred vs display-referred handling, ACES or equivalent, colour space discipline from texture input through to final export

Composite and finish in Photoshop with non-destructive, revisable layer work

Soft-proof renders against our print output profiles so what a client approves is what we can actually manufacture





Deliver correctly prepared assets for each destination: e-commerce, print, social, presentation Presentation and communication

Build and deliver client-facing presentations — concept decks, design reviews, product pitches

Produce mood boards, concept boards and visual narratives that explain a design direction, not just show it

Take design feedback in a live review and turn it around quickly

Present technical constraints to non-technical stakeholders clearly AI-assisted workflow

Use generative and AI tools intelligently to accelerate ideation, texture generation, upscaling, background work and variant exploration

Know where these tools help and where they fail — and never let them compromise dimensional accuracy or colour fidelity on production work

Stay current as the tooling changes, and bring useful additions to the team What we're looking for Must have

3+ years producing commercial product renders, with a portfolio that demonstrates photoreal quality

Strong command of at least one 3D package — Blender, Cinema 4D, 3ds Max, Maya, or Rhino

Production experience with a physically-based render engine — V-Ray, Corona, Redshift, Octane, Cycles, Arnold or KeyShot

Advanced Photoshop (compositing, retouching,



non-destructive workflow) and solid Illustrator (vector artwork, dielines, artwork prep)

Real understanding of gamma and colour space management — linear workflow, sRGB / Adobe RGB, tone mapping, why a render looks different across viewers and how to fix it

Working fluency with current AI tools (Midjourney, Firefly, Stable Diffusion / ComfyUI, AI upscalers) in a professional workflow

Genuine presentation ability — you can stand in front of a client and carry the room

Solid photographic instincts: composition, lighting, lens behaviour, depth of field Good to have

Substance 3D Painter / Designer for texturing

CAD familiarity — SolidWorks, Fusion 360, or STEP/IGES import cleanup

Real-time rendering — Unreal Engine, Marmoset Toolbag

Motion work — After Effects, product animation, simple simulation

Studio product photography experience (it makes better renders)

Print production knowledge — how a render differs from a printed result and why

Figma, Keynote or equivalent for deck building Portfolio requirements A portfolio is mandatory. We will not review applications without one. Please include:

At least three product visualisation projects, ideally consumer goods

Wireframe or viewport screenshots alongside finals, so we can see your modelling and not just your compositing

One before/after showing your post-production work

If available: a client presentation or concept deck you personally built and delivered A note on which parts of each project were yours, if the work was collaborative

📌 3D Modeller & Visualisation Artist (New Delhi)
🏢 SB eCommerce Solutions
📍 New Delhi

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