02 Aug
|
Grayson Talent
|
India
02 Aug
Grayson Talent
India
We are looking for a talented 2D Artist - Gaming Experience with a strong specialty in creating richly detailed, realistic hand-painted icons and game assets. You will be responsible for producing high-quality artwork that brings characters, items, skills, and UI elements to life with a painterly, tactile feel. The ideal candidate is equally comfortable working in Photoshop and Illustrator for production art, and in Figma for collaborative UI design and asset handoff.
Key Responsibilities
Illustration & Icon Art
- Create high-fidelity, realistic hand-painted icons for items, skills, characters, and collectibles
- Produce detailed game assets — weapons, armour, potions, spells, environment props — with rich texture and depth
- Maintain a consistent painterly art style across all icon sets and asset libraries
- Illustrate hero artwork, card art, and feature visuals as required
UI Design & Asset Preparation
- Design and iterate on game UI screens in Figma — menus, HUDs, card layouts, inventory panels
- Prepare and export production-ready assets optimised for Unity (atlases, slices, naming conventions)
- Create icon frames, borders, rarity indicators, and UI chrome elements that complement the hand-painted style
- Ensure art and UI assets meet technical specs across multiple resolutions and aspect ratios
Collaboration & Production
- Work closely with the art director to establish and maintain the visual style guide
- Collaborate with developers on asset integration and Unity UI workflow
- Maintain organised, well-labelled file structures and deliver clean, layered PSD/AI source files
- Review in-engine implementations and flag visual inconsistencies
Required Skills
Core Artistic Skills
Photoshop
- Expert-level hand-painting technique in Photoshop — creating realistic textures, lighting, materials (metal, leather, fabric, stone, organic)
- Strong digital illustration fundamentals — form,
value, colour theory, and composition
- Ability to create icons that read clearly at small sizes while retaining detail at full resolution
- Experience producing consistent icon sets across large libraries (100+ icons)
Adobe Illustrator
- Vector illustration for scalable UI elements, icon outlines, borders, and decorative frames
- Ability to combine vector structure with raster texture for hybrid icon workflows
Figma
- Must-have: UI layout, component organisation, and asset handoff for developers
- Experience structuring design systems for games — frames, variants, and auto-layout for UI components
- Clear annotation and specification of interactive states and asset requirements
Game Art & Production
- 5+ years of experience as a 2D Game Artist, with a focus on icon art and hand-painted assets
- Solid portfolio demonstrating realistic hand-painted game icons across multiple genres
- Experience preparing assets for Unity — sprite atlases, correct pivot points, naming conventions
- Understanding of game art pipelines and technical constraints (texture budgets, resolution tiers)
- Familiarity with animated UI feedback and icon states (idle, hover, active, greyed-out)
Nice to Have
- Experience with card-based or strategy games
- Concept art or character illustration skills
- Basic After Effects or Spine 2D for icon animations
- Familiarity with Notion or equivalent for production tracking
Portfolio Must Show
- Realistic hand-painted icons — weapons, consumables, skills, character portraits, or similar
- Demonstrated range of materials and lighting styles within a consistent art direction
- Complete icon sets (not just individual standout pieces) that show production consistency
- UI screens or components designed in Figma or a comparable tool
- Before/after or style guide examples that demonstrate adherence to a visual language
- Applications without a portfolio will not be reviewed
📌 2D Artist - Gaming Experience (India)
🏢 Grayson Talent
📍 India