Ruby Seven Studios is looking for an Associate Technical Artist (Fresher) to work at the intersection of game engineering and Art pipelines.
This role combines engineering skills with an understanding of game assets, focusing on building systems and tools that bring creative content into the game efficiently and reliably. You will work with both code and assets, contributing to pipeline development as well as real game implementation.
Key Responsibilities
· Integrate game assets (UI, sprites, textures) into the engine using structured workflows
· Work within game editors such as Unity or Cocos Creator to set up scenes, prefabs, UI layouts, animations, and asset references.
· Assist in implementing and testing game features by integrating assets and validating functionality within the game engine.
· Collaborate with engineers and artists to troubleshoot asset, scene, and editor-related issues.