3D Animation Faculty (India)

3D Animation Faculty (India)

03 Aug
|
Anilee Animation
|
India

03 Aug

Anilee Animation

India

We are looking for a passionate 3D Artist & Educator who brings real industry experience into the classroom. This is not just a teaching role — you will lead the 3D Animation Department, define creative standards, and help shape industry-ready artists.

Key Responsibilities1. Teaching & Mentoring

- Conduct hands-on training across the complete 3D production pipeline (concept to final render)
- Teach Character Animation as a core subject with depth and clarity
- Review student work and provide structured, constructive feedback
- Guide students in building strong portfolios and demo reels

2. Department Leadership

- Lead and manage the 3D Animation Department (curriculum, labs, and team)
- Design and update course content aligned with industry standards
- Maintain high-quality output and creative benchmarks
- Collaborate with placement teams for student opportunities

3. Industry Integration

- Organize guest lectures, masterclasses, and live project sessions
- Keep curriculum aligned with current Indian & global industry needs
- Build an engaging and creative student learning environment

Core Skill Requirement – Character Animation (Must-Have)

- Strong expertise in Character Animation with a professional demo reel
- Deep understanding of the 12 Principles of Animation
- Advanced keyframe animation (Graph Editor, timing, spacing)
- Solid body mechanics and realistic motion understanding
- Character acting: facial expressions, lip-sync, performance animation
- Experience in film, OTT, gaming,



advertising, or TV production
- Knowledge of rigging basics (IK/FK, constraints)

Supporting Skills – 3D PipelineModeling

- Hard surface & organic modeling
- Clean topology and edge flow
- Optimization for animation-ready assets

Texturing & Shading

- UV unwrapping and layout
- PBR workflow (Albedo, Roughness, Normal maps)
- Substance Painter (texturing & baking)
- Marmoset Toolbag (rendering & presentation)

Rigging

- Joint setup, IK/FK systems
- Skinning and weight painting

Lighting & Rendering

- Studio & cinematic lighting
- Rendering using Arnold, V-Ray, or Cycles/EEVEE

Software SkillsMust Have

- Autodesk Maya – Expert
- Blender – Proficient
- Substance Painter – Proficient
- Marmoset Toolbag – Intermediate

Good to Have

- ZBrush – Intermediate
- After Effects – Basic
- Unreal Engine – Awareness
- Nuke / DaVinci – Awareness

Candidate Requirements

- Minimum 5 years of industry experience (Animation / VFX / Gaming / Media)
- Strong Character Animation Demo Reel (Mandatory)
- Passion for teaching and mentoring students
- Strong communication and presentation skills
- Up-to-date with current industry workflows
- Degree in Animation / Fine Arts / Multimedia (preferred, not mandatory)

Pay: ₹25,000.00 - ₹35,000.00 per month

Ability to commute/relocate:

- Unknown, Maharashtra: Reliably commute or planning to relocate before starting work (Preferred)

Work Location: In person

📌 3D Animation Faculty (India)
🏢 Anilee Animation
📍 India

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