Location: Mumbai
Brief Job Description:
- Deliver classroom, lab, and project-based training in virtual production concepts, tools, and workflows.
- Teach Unreal Engine modules including scene building, procedural content generation (PCG), materials, Blueprints, lighting, and Sequencer.
- Guide students in 3D content workflows using Maya and/or Blender.
- Introduce learners to photogrammetry workflows using RealityCapture or similar tools.
- Train students in camera tracking systems such as HTC Vive Mars, Stype, or equivalent platforms.
- Support motion capture learning using Rokoko or similar solutions.
- Demonstrate real-world film camera handling and connect on-set practices to virtual production environments.
- Simplify complex technical processes into practical, step-by-step learning experiences for students.
- Mentor learners on creative problem-solving, technical experimentation,
and portfolio development aligned with industry expectations
- Stay updated with new tools, hardware, and production trends in order to keep training current and relevant.
Desired Candidate Profile:
- Solid working knowledge of Unreal Engine, especially scene building, PCG, materials, Blueprints, lighting, and Sequencer.
- Proficiency in 3D workflow tools such as Maya and/or Blender.
- Hands-on familiarity with photogrammetry software such as RealityCapture or comparable platforms.
- Understanding of camera tracking systems, including HTC Vive Mars, Stype, or similar tools.
- Exposure to motion capture tools such as Rokoko or equivalent systems.
- Working knowledge of film camera operation and related production practices.
📌 Virtual Production Faculty (3D, Unreal Engine) (India)
🏢 Aptech
📍 India