04 Aug
|
GreedyGame
|
Bengaluru
04 Aug
GreedyGame
Bengaluru
? About The Company GreedyGame founded in 2013 by Arpit Jain [CEO] is a leading ad-tech company that's been driving app growth and monetization We’ve built a sustainable and profitable business for over 7 years without chasing vanity metrics and successfully completed our 0→1 journey, we’re now scaling rapidly (1→10 phase) As a Google Publishing Partner, we serve 100M+ daily ad impressions and support 5,000+ apps and games worldwide—delivering up to 75% revenue uplift Trusted by brands like Amazon, Dream11, MPL, Sharechat, Treebo, Mobikwik, and 1000+ publishers across 20+ countries. ? The Products You’d Help Build Pubscale - Our Flagship Product Enables effective monetization, user acquisition, uplift revenue and analyzes business growth all in a single place. ? Immersive Ads Native, non-intrusive ad formats with features like smart caching, priority loading, and adaptive refresh deliver better UX and higher monetization without annoying popups ? OfferwallA reward-based engagement layer that monetizes non-paying users through personalized, high-conversion tasks—driving eCPMs up to $1000 in Tier 1 geos and up to 3X more revenue in emerging markets? AdX & GROW Monetization via Google Ad Manager + premium demand partners and an AI-driven UA engine (GROW) with free credits and optimization support ?️ Responsibilities Own end-to-end product design across gaming, monetization, mobile, web, and dashboards. Convert product requirements and user insights into wireframes, UI/UX flows, mockups, and interactive prototypes. Partner with Product and Engineering teams to define solutions and ensure accurate implementation.
Use Mixpanel/Amplitude and user research to identify friction points and improve experiences.
Design and iterate on A/B tests using real user behavior and data. Build and maintain scalable Figma design systems, components, and prototypes across 500+ integrated titles.
Participate in design reviews and document design decisions, specifications, and accessibility guidelines. ? Requirements Strong proficiency in Figma, Auto Layout, prototyping, and component-based design systems.
Experience designing mobile and web products, preferably at consumer scale. Strong understanding of UI/UX, usability, responsive design, typography, and accessibility (WCAG).
Experience with user research, product analytics, and A/B testing. Strong collaboration and communication skills with Product and Engineering teams. Portfolio showcasing shipped products and measurable impact. ✨ Bonus Points Experience in Gaming, AdTech, B2B SaaS, or consumer apps.
Familiarity with Material Design, iOS HIG, HTML/CSS/React, or mobile SDKs. Exposure to motion design, micro-interactions, After Effects, or Lottie. ? What Makes You a Outstanding Fit High-ownership role with direct impact on product direction and user experience. Fast-paced, experiment-driven environment—perfect for designers who thrive on rapid iterations.
Ideal for self-starters who can turn vague ideas into polished designs with minimal guidance. ? Why GreedyGame? Opportunity to work on products used by millions – see: Pubscale Ownership from Day 1 – shape architecture, strategy, and key decisions Design products reaching 100M+ users. High ownership and direct influence on product experience.
Fast-paced, experiment-driven environment with significant design autonomy. Opportunity to shape design systems across 500+ integrated titles Skills: design systems,mobile,ownership,figma,motion design,design,app,uiux,a/b testing
📌 Product Designer [Mobile App] (Bengaluru)
🏢 GreedyGame
📍 Bengaluru