At Scaled Foundations, our mission is to lower the barriers to entry in robotics through deep machine learning, simulation, and large-scale computing. Our platform, GRID, empowers users to explore and test cutting-edge robots, generate synthetic data via simulation, and develop and deploy AI models derived from this data. With GRID, we aim to enable every roboticist to ideate, develop, test, and deploy their hypotheses effortlessly.
Core Responsibilities
• Develop new levels, actors, and features in simulators like AirGen, Isaac, and Sapiens, collaborating with researchers and product managers.
• Build and manage scalable pipelines for creating Unreal Engine-based levels and actors.
• Strategize the acquisition and import processes for game assets.
• Engineer optimized systems and write performant code.
What We’re Looking For
• Passion for our mission and readiness to tackle dynamic challenges to help achieve it.
• 5–10+ years of experience in graphics- and physics-intensive game development.
• Expertise in Blender and Unreal Engine.
• Ability to work autonomously and demonstrate solid independence.
• Proficiency in C++ and Python.
It Would Be Ideal If You Have
• Experience in robotics.
• Publications in SIGGRAPH or IROS.
• Familiarity with high-fidelity simulation platforms like AirGen, AirSim, CARLA, Isaac Sim, or similar tools.
📌 Senior Software Engineer - Simulation and Game Development (Hyderabad, India)
🏢 Important Company of the Sector
📍 India
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