Game Animator (Pune)

Game Animator (Pune)

05 Aug
|
Light & Wonder
|
Pune

05 Aug

Light & Wonder

Pune

Game Animator

Experience: 5 to 7 years

Location: Pune, India

Skills: 3ds Max, Maya, Substance, UV mapping, texture optimization, 3D Modelling, Texturing, Rigging, Animation, Blender, Photoshop, ZBrush, Unity, Unreal Engine, PBR workflows, After Effects

About Light & Wonder
Light & Wonder, Inc. is the leading cross-platform global games company. Through our three unique, yet highly complementary business segments, we deliver unforgettable experiences by combining the exceptional talents of our 6,500+ member team, with a deep understanding of our customers and players. We create immersive content that forges lasting connections with players, wherever they choose to engage. At Light & Wonder, it’s all about the games. The Company is committed to the highest standards of integrity, from promoting player responsibility to implementing sustainable practices. To learn more visit www.lnw.com. At Light & Wonder, all our team members are known as Creators. We empower our creators to innovate, create, and bring fun to the workspace. The core principles that unite our team, guide our actions, and drive our growth are:
• Dare to be bold - We always bring courage to work to reach for the unbelievable
• Celebrate perspectives - We combine diverse talents to look at the familiar in unfamiliar ways
• Never settle - We relentlessly push forward to create the extraordinary in every detail
• Uphold integrity - We promote accountability and respect to raise the bar for ourselves and the industry
• Win as a team - We bring out the best in each other to share collective success





Position Summary
Delivers control and movement to characters, creatures, objects, scenery and environment displayed within electronic games, websites or software products. Applies knowledge and uses technical process ability in techniques such as rigging and skinning, kinetics and basic cinematography. Collaborates with programmers and artists to balance seamless movements and optimized performance on the target platform. Applies developed skills, knowledge and proficiency in animation packages, such as 3ds Max, Maya, Substance, to develop work product.

Job Summary
We are looking for a skilled 3D Generalist with a strong focus on Modelling, Texturing Rigging and Animation to join our creative team. The ideal candidate will have hands-on experience in creating high-quality 3D assets for games, animation, with a solid understanding of the full asset pipeline.

Responsibilities
• Create game ‑ready assets with proper topology, scale, and optimization
• Perform UV mapping, baking, and texture optimization
• Strong ability to rapidly create, refine, and update 3D models—including props and assets—throughout the production pipeline from concept to final delivery




• Collaborated with the desired squad to understand the overall game vision and rigging and skinning needs
• Ability to create Basic 3D animations with principles.
• Strong working knowledge of industry - standard software, including Autodesk max, Autodesk maya, z- brush, Substance painter.
• Open to constructive feedback with the ability to quickly adapt and improve within the production workflow.
• Maintain visual consistency and adhere to art direction and technical constraints
• Make revisions and updates based on feedback while meeting project deadlines
• Valuable communication and teamwork skills

Required Experience
• Between 5 -7 years of experience in a professional Game/Animation studio.
• Strong expertise in 3D Modelling and Texturing (core requirement)
• Proficiency in tools such as: Maya / Blender / 3ds Max / Substance Painter /Photoshop
• Solid understanding of: UV layouts and texture baking
• Optimization for real-time or production pipelines
• Skill in creative problem resolution.
• Ability to provide effective feedback to team members
• Good to have: Proven experience working with Unity, Unreal Engine, or equivalent game Performance and memory profiling and optimization skills
• Knowledge of Photoshop, After Effects and 3D for both pre-rendered and real-time platforms.
• PBR workflows

Education
Bachelor's of Art/Animation OR equivalent industry experience.
Qualifications

📌 Game Animator (Pune)
🏢 Light & Wonder
📍 Pune

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