UI/UX-HMI Framework (Unity/Unreal/QT/QML/Open GL) Architect (Bengaluru)

UI/UX-HMI Framework (Unity/Unreal/QT/QML/Open GL) Architect (Bengaluru)

06 Aug
|
Capgemini Engineering
|
Bengaluru

06 Aug

Capgemini Engineering

Bengaluru

UI/UX/ HMI Framework (UI/UX- Unity/Unreal/QT/QML/Open GL) Architect

Location: Bangalore

Skills

- 12+ years of experience in UI UX development
- Strong expertise in UI/UX and HMI (Human Machine Interface) architecture, design principles, and framework development.
- Hands-on experience with at least one or more of the following technologies: Unity 3D / Unreal Engine, Qt Framework/ QML, OpenGL / OpenGL ES
- Proficiency in C++, C#, and Object-Oriented Design principles.
- Experience designing scalable, reusable, and modular UI component frameworks.
- Strong understanding of graphics rendering pipelines, GPU optimization, shaders, animations, and visualization technologies.
- Expertise in responsive UI development, multi-resolution adaptation, and cross-platform deployment.
- Knowledge of embedded systems, Automotive HMI, Infotainment, Digital Cockpit valuable to have.
- Experience integrating UI layers with backend services, middleware, APIs, and embedded software stacks.
- Familiarity with Model-View-Controller (MVC), MVVM, and component-based architectures.
- Understanding of real-time systems, performance profiling, memory optimization, and startup optimization.
- Experience with Linux, Android, Windows, or RTOS-based platforms.
- Proficiency in Git, CI/CD pipelines, code review processes, and Agile development methodologies.
- Knowledge of UI automation, usability testing, accessibility standards, and quality engineering practices

Responsibilities Architecture & Framework Development





- Define and own the architecture of enterprise-grade UI/UX/HMI frameworks for automotive products.
- Design scalable, reusable, and configurable UI component libraries and platform services.
- Drive framework evolution and technology roadmap for Unity, Unreal, Qt/QML, and OpenGL-based solutions.

Presales solutioning & Customer Engagement

- Work with Business Development, and account teams for presales solutioning and RFP/RFI responses.
- Engage with customers to understand business, UX, HMI, and technical requirements and translate them into scalable solution architectures.

Technical Leadership

- Lead architecture reviews, technical design discussions, and framework governance activities.
- Mentor development teams on UI architecture and rendering technologies
- Evaluate emerging UI/HMI technologies and recommend adoption strategies.
- Optimize rendering performance, GPU utilization, memory consumption, and application responsiveness.
- Ensure compliance with quality, security, and reliability requirements.
- Support DevOps and CI/CD initiatives for automated builds, testing, and deployment pipelines.

Innovation & Continuous Improvement

- Drive innovation in HMI experiences, advanced visualizations, animations, and interaction models.
- Monitor industry trends and benchmark solutions against leading automotive and embedded HMI platforms.
- Contribute to strategic technology decisions and long-term architecture planning.

📌 UI/UX-HMI Framework (Unity/Unreal/QT/QML/Open GL) Architect (Bengaluru)
🏢 Capgemini Engineering
📍 Bengaluru

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