06 Aug
|
Valvet Dreams
|
India
06 Aug
Valvet Dreams
India
Company Description Valvet Dreams is an iGaming-focused creative partner specializing in high-quality visuals and integration-ready game content for casino platforms, game studios, and operators. The team combines creative excellence with strong technical expertise to support the full production cycle, from concept and illustration to animation and frontend-ready assets.
Valvet
Dreams develops gamified modules and personalized gameplay features that help clients enhance player engagement. With deep domain knowledge and a partnership-driven approach, the company enables faster launches, distinctive visual identities, and scalable content that performs creatively and commercially.
Role Description The Spine 2D Animator will create high-quality character and game objects and effects animations for online casino and iGaming titles using Spine and related tools. Day-to-day responsibilities include translating concepts and storyboards into smooth, engaging animations, preparing animation assets for game integration, and collaborating closely with illustrators, designers, and developers to ensure consistency across visual elements. The role involves preparing assets slicing, rigging, creating animation, refining motion, and transitions, optimizing assets for performance, and maintaining a high standard of polish across all animations.
This is a full-time, Remote job our office based in Ahmedabad, requiring close teamwork and participation in reviews, feedback sessions, and production planning.
Qualifications
Robust 2D animation skills with experience in Spine 2D, Photoshop, including character animation and game-focused motion design.
Ability to develop clear storyboards and visual narratives that support gameplay and user experience.
Experience with motion graphics or graphic software like gimp or photoshop or any other graphics tools for enhancing spine animation with glow and particle effects game animation pipelines.
Effective communication skills for collaborating with art, design, and development teams and presenting animation concepts.
Proficiency in industry-standard design and animation software (e.g., Spine 2D and Photoshop experience using Wacom is plus.
Understanding of game development processes, asset optimization, and integration for online and mobile platforms.
Attention to detail, strong sense of timing and visual rhythm, and ability to iterate based on feedback.
Relevant education or training in Animation, Game Design, Multimedia, or a related field; prior iGaming or game studio experience is a plus.
📌 Spine 2D Animator (India)
🏢 Valvet Dreams
📍 India