We are looking for a skilled 3D Artist with a robust portfolio to join our team. The ideal candidate should have experience in modeling, texturing, and rendering using various software tools.
Roles and Responsibility
- Create high-quality 3D models and textures for game development.
- Develop and implement effective rendering techniques using UE5 Nanite/Lumen, Arnold, or Cycles.
- Collaborate with the design team to create visually appealing game environments.
- Optimize 3D assets for performance and quality.
- Work on platform-specific projects, including PC/Console and Mobile platforms.
- Participate in code reviews and contribute to improving overall code quality.
Job Requirements
- Proficiency in modeling tools such as Blender, Maya, 3ds Max, and ZBrush.
- Experience with texturing tools like Substance Painter, Photoshop, and PBR.
- Knowledge of rendering techniques including UE5 Nanite/Lumen, Arnold, and Cycles.
- Familiarity with rigging, animation, VFX, and LOD optimization is a plus.
- Strong understanding of game development principles and practices.
- Ability to work effectively in a team environment and collaborate with designers and developers.
Disclaimer : This job posting has been aggregated from external source. Role details, content, and availability are subject to change. Applicants are advised to confirm the latest information directly on the company website before applying.
📌 Artist 3D (India)
🏢 Gauravgo
📍 India
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