06 Aug
|
Recognized
|
Bengaluru
06 Aug
Recognized
Bengaluru
The Assets department at One of us is responsible for creating photo real Assets for high end VFX projects. The Asset department is made up of Modelling, Groom, Texture, Rigging, Layout , Settings and Look Development. We are looking for a candidate that has experience in creating photoreal models from onSet data and concept artwork.
Reports to : Head of Assets
Key Responsibilities:
Hand off models that reach the required creative and technical brief.
Create Assets that can include character, creature, setting, set builds, hard surface vehicles and props.
What we’re looking for:
Experience working on high-end feature film / Episodic content
A good understanding of the Functionality of Assets, ( Anatomical, Engineered / Manufactured)
A good knowledge of Topology, Texture and utility maps
Knowledge of valuable working practices for handing off work to other departments within Assets ( Rigging / Look Dev)
Ability to work with and match to onset material (Photogrammetry / Lidar)
Proficiency in industry-standard tools such as:Maya, ZBrush, Houdini, Blender ,Substance Painter/Designer, Mari
Strong eye for detail, realism, and material accuracy
Ability to work independently and as part of a collaborative team
Strong time-management skills and ability to meet deadlines
Preferred Qualifications
Experience working in a VFX pipeline
Knowledge of asset optimization for large-scale scenes
Familiarity with USD-based workflows
Experience with scanning data, photogrammetry, or real-world reference
Basic understanding of look development and lighting
Experience in feature film or episodic VFX
Portfolio Requirements
Examples should demonstrate clean topology and attention to detail
A demo reel or portfolio showcasing high-quality modeling work matching real world reference.
Breakdown images or wireframes are highly encouraged
📌 Modeller Bengaluru
🏢 Recognized
📍 Bengaluru