Key Responsibilities:
Animation Creation: Design and develop high-quality animations for characters, objects, and settings using Unreal Engine and industry-standard tools.
Rigging and Skinning: Implement advanced rigging and skinning techniques to ensure realistic character movements and smooth deformations.
Collaboration: Work closely with art, design, and programming teams to integrate animations seamlessly into the game engine for optimal performance and quality.
Problem Solving: Identify and resolve technical challenges in animation, rigging, and skinning through creative solutions.
Optimization: Optimize animation assets and workflows to maintain efficiency and meet real-time rendering performance requirements in Unreal Engine.
Documentation: Maintain comprehensive documentation of animation pipelines, tools, and best practices to ensure consistency across projects.
Continuous Learning: Stay updated on evolving animation tools, techniques, and Unreal Engine features; proactively enhance skills through ongoing learning.
📌 Technical Animator Bengaluru (India)
🏢 Gameskraft
📍 India
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