Game Level Designer Intern – Unity (Anand)

Game Level Designer Intern – Unity (Anand)

11 Aug
|
Syslence Technologies Private
|
Anand

11 Aug

Syslence Technologies Private

Anand

Company Description: Syslence Technologies Private Limited is a technology company providing software development, SaaS, cloud, mobile application, web development, and game development services.
Fire Divine Games is the game development division of Syslence Technologies Private Limited. We develop mobile games for players worldwide, including our hidden-object game Find Me: Hidden Objects Puzzle .
We are currently looking for a Game Level Designer Intern to help us create new levels for our growing mobile game.
Role Description This is a 3-month, fully remote, unpaid internship focused primarily on creating and testing hidden-object game levels using Unity.
The selected intern will work with our existing Unity level-creation workflow, backgrounds, game assets, prefabs, and design guidelines to create engaging and visually balanced levels for Find Me: Hidden Objects Puzzle.
The intern will receive guidance on our level-development process and will submit completed levels for review before they are added to the production game.
Responsibilities:
Create new hidden-object game levels using Unity.
Place hidden objects naturally within provided game environments.
Arrange objects to create balanced easy, medium, and difficult gameplay.
Work with provided backgrounds, sprites, prefabs, and game assets.
Configure level-specific objects and data.
Test completed levels before submission.
Ensure every hidden object is visible, correctly positioned, and interactable.
Check object scale, placement, composition, and difficulty.
Fix level-specific issues identified during review.




Follow the provided level-design guidelines and quality checklist.
Submit completed levels and required assets for internal review.
Make improvements based on feedback from the game development team.

Qualifications
Basic understanding of Unity and the Unity Editor.
Familiarity with GameObjects, Prefabs, Scenes, Sprites, and basic Unity workflows.
Strong visual observation and attention to detail.
Interest in game design, level design, or mobile game development.
Ability to understand object placement, scale, composition, and visual balance.
Ability to work independently in a remote setting.
Willingness to learn and follow an established level-development workflow.
Good communication skills and ability to implement feedback.
Basic C# knowledge is helpful but not required for this internship.
Students, freshers, and candidates building practical experience in Unity and game development are welcome to apply.
Previous personal Unity projects, game-development projects, or level-design samples are beneficial but not mandatory.

Internship Details
Duration: 3 Months
Work Mode: Fully Remote
Compensation: Unpaid
Primary Focus: Creating game levels
Division: Fire Divine Games
Company: Syslence Technologies Private Limited

This internship is intended to provide practical experience working with Unity and contributing to the level-production workflow of a live mobile game.

The internship may be extended depending on performance, project requirements, and mutual agreement.

📌 Game Level Designer Intern – Unity (Anand)
🏢 Syslence Technologies Private
📍 Anand

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