12 Aug
|
Technocil
|
India
Technocil Private Ltd, We are looking for a VR Specialist with 5–7 years of hands-on experience in developing high-quality VR/AR applications, interactive experiences, games, or simulations using Unity 3D.
Key Responsibilities
- Develop, integrate, and optimize VR/AR applications using Unity and C#.
- Build immersive experiences for Meta Quest, HoloLens, WebXR, and other emerging VR/AR platforms.
- Implement interactive VR features including hand tracking, gesture-based interactions, controllers, spatial interactions, and immersive UI/UX.
- Work closely with designers, 3D artists, and developers to deliver high-quality VR experiences.
- Integrate and work with VR/AR SDKs, APIs, plugins, and third-party libraries.
- Optimize applications for performance, frame rate, memory usage, loading times, and device-specific constraints.
- Work with 3D assets, shaders, lighting, physics, animation, rendering, and post-processing within Unity.
- Debug, profile, and resolve technical issues across different VR/AR devices and environments.
- Stay updated with the latest VR/AR technologies, Unity features, SDKs, and industry best practices.
Requirements
- 5–7 years of professional experience in Unity development, with significant hands-on experience in VR/AR applications.
- Strong proficiency in Unity 3D and C#, with a solid understanding of object-oriented programming.
- Hands-on experience developing for Meta Quest and/or other standalone VR headsets.
- Practical experience with platforms such as HoloLens, WebXR, or other AR/VR devices.
- Strong understanding of VR frameworks and SDKs such as OpenXR, Oculus/Meta XR SDK, SteamVR, or equivalent technologies.
- Experience with AR frameworks such as ARKit, ARCore, or Vuforia is an advantage.
- Valuable understanding of VR/AR UI/UX principles, including spatial UI, hand tracking, gestures, and controller-based interactions.
- Strong knowledge of 3D graphics, shaders, lighting, physics, animation, and rendering.
- Experience with Unity profiling and performance optimization for VR devices.
- Experience integrating REST APIs, plugins, SDKs, and third-party libraries into Unity applications.
- Familiarity with Git or other version-control systems.
- Strong problem-solving skills and the ability to independently take ownership of VR features from development through deployment.
- Experience working with 3D modeling/animation pipelines and tools such as Blender or Maya.
Familiarity with AI, computer vision, spatial mapping, or real-time tracking technologies.
Pay: ₹50,000.00 - ₹70,000.00 per month
Benefits:
- Provident Fund
Work Location: In person
📌 VR Specialist - Unity (India)
🏢 Technocil
📍 India