Key Responsibilities:
- Develop and implement game mechanics, tools, and plugins using Unreal Engine with C++ and Blueprints .
- Work on Unreal Editor plugin development to enhance toolsets and optimize workflows.
- Collaborate with designers and artists to translate creative concepts into technical solutions.
- Ensure performance optimization and efficient memory management within game projects.
- Utilize version control systems like Git , Fork, and GitHub for cooperative development.
- Implement and maintain networking functionalities using protocols such as TCP , UDP , and HTTP .
- Debug, test, and maintain code to ensure a smooth and bug-free experience.
- Stay updated with the latest advancements in Unreal Engine and gaming technologies.
Qualifications and Skills:
- Bachelor's degree in Computer Science, Game Development, or a related field.
- 1–2 years of hands-on experience with Unreal Engine , including C++ and Blueprint programming .
- Proficiency in Unreal Editor plugin and tools development.
- Familiarity with version control systems like Git , Fork, or GitHub.
- Understanding of networking protocols like TCP , UDP , and HTTP .
- Strong problem-solving skills and attention to detail.
- Ability to work collaboratively in a fast-paced, team-oriented environment.
- Passion for gaming and creating immersive gaming experiences.