Senior Motion & Visual Designer (Games) Core responsibilities: Marketing & Growth Creatives: Conceptualize and produce high-performing video creatives for paid user acquisition (Meta, Google, TikTok, etc.). Create variations rapidly based on performance data and competitive insights. Translate gameplay, emotions, and hooks into compelling short-form ad narratives. Own end-to-end production: storyboard animation sound export iteration. Design storefront assets (App Store / Play Store screenshots, feature graphics, promo videos). Stay updated on competitor creatives and trends in mobile gaming ads. Bring new visual techniques, motion styles, and storytelling approaches. In-Game UI & Motion Systems Design high-quality UI layouts, feature flows, and visual systems for current game features. Create polished animations for various features. Ensure animations enhance clarity and emotional feedback (not just decoration). Creative Systems & Visual Consistency Help evolve the visual identity of the game and its marketing presence. Create reusable motion systems and UI components.
Maintain consistency across ads, store assets, and in-game visuals. Nice to have: Unity Integration & Implementation (learn on the job if unskilled) Import, hook up, and fine-tune UI and animation assets inside Unity. Configure animation states, transitions, and prefabs for production readiness. Be comfortable learning Unitys animation tools (Animator, Timeline, UI systems). Compensation: The company offers fair pay and is generally better than the market average. Stock opportunities will be at a future point in time based on responsibility and ownership displayed in the first 6-12 months. Other benefits: You will be working with a team of great minds who are aggressive at problem-solving and scaling. You will have exposure in the early stages of a company formation, including the networking to set you up better for your own entrepreneurial journey at a future point in time. You can learn about gaming as