Optimize, unwrap, and prepare large interior design files in 3ds Max for importing into Unreal Engine
Set up baked and energetic lighting, light mapping, materials, and compositing in Unreal Engine
Assist in testing, profiling, debugging, and developing internal Unreal Engine and 3ds Max pipelines and plugins
Manage and optimize the 3D asset library
About Company: We are a virtual-reality-tech-based design and contracting venture that aims at disrupting the way consumers design and execute the interiors of their spaces. At the core of the venture is a path-breaking technology product that 'gamifies' the interior-designing experience for the consumer, putting the control of interior design in the hands of the consumer. Combined with our contracting arm, which consists of our own product manufacturing capabilities and a curated vendor network, we come in as the end-to-end design-to-execution partner for companies looking to build their office, builders looking to differentiate their residential or commercial projects, or players in the managed working space market.
📌 Junior Level Designer in Mumbai
🏢 Flipspaces
📍 Mumbai
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