2D Game Artist – Production-Ready Game Assets (India)

2D Game Artist – Production-Ready Game Assets (India)

13 Aug
|
Siva graphics
|
India

13 Aug

Siva graphics

India

2D Game Artist — Production-Ready AssetsCritical Requirement

We are seeking an experienced 2D Game Artist who can deliver fully production-ready assets, not only static illustrations or conceptual Photoshop artwork.

Applicants must be able to provide assets such as:
- Sliced character sprites and sprite sheets
- Trimmed transparent PNG files
- UI atlases, buttons, panels, icons, and interface elements
- Modular workplace assets
- Layered foreground, midground, and background files
- Animation-ready character parts
- Properly named and organized source files

If your portfolio only contains finished paintings, illustrations, or concept artwork without exported game-ready asset sheets or in-game examples, please do not apply.

About the Role

We are looking for a skilled and detail-oriented 2D Game Artist to create clean, optimized, and fully production-ready assets for interactive web and mobile games.





You will be responsible for taking visual concepts from sketch to final production and preparing structured asset packages that developers can directly import into the game engine with minimal additional editing.

The ideal candidate understands both visual design and the technical requirements of game development.

Key Responsibilities
- Create complete 2D game asset packages, including characters, props, environments, UI elements, buttons, panels, icons, and decorative elements.
- Prepare character sprites for idle, walk, run, interaction, attack, hit, celebration, and other required animations.
- Separate character body parts into clean, animation-ready layers when required.
- Create modular background elements that can be reused, rearranged, or extended across different screen sizes.
- Prepare foreground, midground, and background layers for parallax scrolling when needed.
- Export transparent, tightly trimmed PNG files with correct dimensions and padding.
- Create and organize sliced sprite sheets and texture atlas elements.
- Provide editable source files in

📌 2D Game Artist – Production-Ready Game Assets (India)
🏢 Siva graphics
📍 India

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