We are building an ambitious browser infrastructure product designed to challenge the way large technology platforms control access, collaboration and execution across the web.
We are looking for a deeply hands-on browser rendering engineer who wants to solve difficult infrastructure problems, take meaningful ownership and help build a category-defining company from an early stage.
This is not a standard employment chance with a large salary from day one. It is an equity-led founding engineering team ole for someone who believes they can create significant technical and commercial value and wants meaningful participation in the upside.
The Role
We have an existing browser-rendering implementation that reproduces the visual output of a remotely running browser in a separate viewer.
The system is functional,
but it does not yet deliver consistent 1-to-1 fidelity across complex websites and applications.
You will inspect the existing implementation, identify where rendering state is being lost or reconstructed incorrectly, and directly fix the rendering pipeline.
This is not a general frontend, backend, browser-automation or WebRTC role. It requires experience with browser-engine internals, compositor pipelines and Skia-based rendering.
What You Will Work On
- Review and debug an existing C++ browser-rendering integration.
- Trace visual differences across the browser compositor, transport and external renderer.
- Fix incorrect layer positioning, scaling, clipping, opacity, transforms and lifecycle handling.
- Resolve coordinate-space and device-pixel-ratio mismatches.
- Improve handling of scrolling, menus, popovers, fixed elements, nested surfaces and animations.
- Handle browser content that is not represented through ordinary Skia paint operations.
- Im