Role & responsibilities
- Lead the technical design, architectural planning, and execution of interactive and immersive installations (AR, VR, spatial audio, projection mapping, motion tracking).
- Serve as the primary technical point of contact for external technology vendors, creative agencies, software developers, and system integrators.
- Continuously research emerging trends in museum technology, spatial computing, AI-driven digital art, and interactive media. Optimize user interface (UI) and user experience (UX) to ensure accessibility for diverse audience groups
- Develop or oversee the development of real-time interactive applications built on Unity or Unreal Engine.
Preferred candidate profile
- Experience: 35 years of hands-on experience building, deploying, or managing AR/VR/XR and interactive real-time spatial applications.
- Education: Engineering degree (B.E./B.Tech/M.Tech) in Computer Science, Software Engineering, IT, or Interactive Media Technology.
📌 Information Technology Engineer (Vadodara)
🏢 RUBAMIN PRIVATE
📍 Vadodara
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