Key Responsibilities
Typical duties (drawn from recent job postings and descriptions in India) include:
Conducting user research — interviews, surveys, usability testing, heuristic evaluations, and competitor analysis to understand user needs, behaviors, and pain points.
Creating user personas, user flows, journey maps, storyboards, and information architecture.
Designing wireframes, low-fidelity to high-fidelity prototypes, and mockups.
Developing intuitive UI elements — layouts, components, icons, typography, color systems, and visual hierarchies that align with brand guidelines.
Building responsive designs for web and mobile platforms (including accessibility and government guidelines where applicable).
Collaborating with product managers, developers, engineers, and stakeholders to translate requirements into design solutions and ensure smooth handoff (e.g., design systems in Figma).
Performing usability testing, iterating based on feedback, and optimizing for speed/performance.
Advocating for user-centric design and sometimes contributing to AI/ML-driven interfaces or data-heavy products.
Many roles emphasize producing user-centric, effective, and appealing products while working in multi-disciplinary (Agile/Scrum) teams.
Required Skills and Tools
Proficiency in design tools: Figma (most common), Adobe XD, Sketch, Photoshop, Illustrator.
Understanding of user-centered design principles, interaction design, and accessibility standards.
Basic knowledge of HTML/CSS/JavaScript (helpful for collaboration with developers; some roles expect it).
Soft skills: Solid communication, problem-solving, empathy, and ability to present designs.
Bonus: Experience with prototyping tools, motion design, design systems, or AI tools.
Experience levels vary:
Fresher/Junior (0–3 years): Focus on wireframing, basic UI, and learning research.
Mid-level (3–7 years): Full ownership of projects, user testing, and collaboration.
Senior/Principal (8+ year
📌 Web Designer/developer Rajkot (India)
🏢 Arccus
📍 India