19 Aug
|
Grayson Talent
|
India
19 Aug
Grayson Talent
India
We are looking for a talented Gaming Artist / 2D Experience with a strong specialty in creating richly detailed, realistic hand-painted icons and game assets. You will be responsible for producing high-quality artwork that brings characters, items, skills, and UI elements to life with a painterly, tactile feel. The ideal candidate is equally comfortable working in Photoshop and Illustrator for production art, and in Figma for collaborative UI design and asset handoff.
Key Responsibilities Illustration &
• Icon Art • Create high-fidelity, realistic hand-painted icons for items, skills, characters, and collectibles • Produce detailed game assets — weapons, armour, potions, spells, environment props — with rich texture and depth • Maintain a consistent painterly art style across all icon sets and asset libraries • Illustrate hero artwork, card art, and feature visuals as required UI Design &
• Asset Preparation • Design and iterate on game UI screens in Figma — menus, HUDs, card layouts, inventory panels • Prepare and export production-ready assets optimised for Unity (atlases, slices, naming conventions) • Create icon frames, borders, rarity indicators, and UI chrome elements that complement the hand-painted style • Ensure art and UI assets meet technical specs across multiple resolutions and aspect ratios Collaboration &
• Production • Work closely with the art director to establish and maintain the visual style guide • Collaborate with developers on asset integration and Unity UI workflow • Maintain organised, well-labelled file structures and deliver clean, layered PSD/AI source files • Review in-engine implementations and flag visual inconsistencies Required Skills Core Artistic Skills Photoshop • Expert-level hand-painting technique in Photoshop — creating realistic textures, lighting, materials (metal, leather, fabric, stone, organic) • Strong digital illustration fundamentals — form,
value, colour theory, and composition • Ability to create icons that read clearly at small sizes while retaining detail at full resolution • Experience producing consistent icon sets across large libraries (100+ icons) Adobe Illustrator • Vector illustration for scalable UI elements, icon outlines, borders, and decorative frames • Ability to combine vector structure with raster texture for hybrid icon workflows Figma • Must-have: UI layout, component organisation, and asset handoff for developers • Experience structuring design systems for games — frames, variants, and auto-layout for UI components • Transparent annotation and specification of interactive states and asset requirements Game Art &
• Production • 5+ years of experience as a 2D Game Artist, with a focus on icon art and hand-painted assets • Strong portfolio demonstrating realistic hand-painted game icons across multiple genres • Experience preparing assets for Unity — sprite atlases, correct pivot points, naming conventions • Understanding of game art pipelines and technical constraints (texture budgets, resolution tiers) • Familiarity with animated UI feedback and icon states (idle, hover, active, greyed-out) Nice to Have • Experience with card-based or strategy games • Concept art or character illustration skills • Basic After Effects or Spine 2D for icon animations • Familiarity with Notion or equivalent for production tracking Portfolio Must Show • Realistic hand-painted icons — weapons, consumables, skills, character portraits, or similar • Demonstrated range of materials and lighting styles within a consistent art direction • Complete icon sets (not just individual standout pieces) that show production consistency • UI screens or components designed in Figma or a comparable tool • Before/after or style guide examples that demonstrate adherence to a visual language • Applications without a portfolio will not be reviewed
📌 Gaming Artist / 2D Experience (India)
🏢 Grayson Talent
📍 India