Looking for a 3D Character Rigger with 2–5 years of experience in Maya and/or Blender. Skilled in character rigging, facial rigs, skinning, deformation setup, and animation-ready rigs. Solid understanding of anatomy and rig optimization.
Required Candidate profile
2–5 years of experience
Proficient in Maya and/or Blender
Robust knowledge of skinning, weight painting, IK/FK setups, constraints, and facial rigging
Ability to create clean, animator-friendly rigs
📌 3d Rigger Maya/blender Kolkata (India)
🏢 Intlum Technology
📍 India
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