21 Aug
|
Hyperverse Studios
|
India
21 Aug
Hyperverse Studios
India
Job Overview
We are seeking a versatile 3D Character & Rigging Artist to create and prepare high-quality, game-ready characters, creatures, outfits, and props for Unreal Engine.
In this role, you will bridge character creation and technical implementation, handling modeling, sculpting, texturing, rigging, skinning, and engine integration while ensuring characters meet real-time production requirements.
Key Responsibilities
Character Creation: Model and texture high-quality stylized and/or realistic characters, outfits, and props for game engines.
Rigging & Skinning: Build flexible, animator-friendly rigs and perform clean skin weighting for organic characters, creatures, and hard-surface props using Autodesk Maya and Advanced Skeleton.
Engine Integration: Import, set up, and test skeletal meshes, rigs, physics assets, animations, and characters in Unreal Engine.
MetaHuman Workflows: Work with MetaHuman characters, rigging, facial systems, and Unreal Engine integration where required.
Technical Optimization: Ensure characters meet real-time performance requirements,
including polygon counts, texture maps, draw calls, and bone limits.
Cross-Team Collaboration: Work with animators, art directors, and technical artists to troubleshoot deformation issues and refine character pipelines.
Requirements & Qualifications
- Qualified experience in character modeling, rigging, and skinning for games or real-time applications.
- Advanced proficiency in Autodesk Maya, Unreal Engine, and Advanced Skeleton.
- Strong proficiency in ZBrush and Substance 3D Painter or equivalent PBR texturing tools.
- Strong understanding of human and creature anatomy, body mechanics, facial topology, and deformation.
- Experience with MetaHuman rigging and character workflows.
- Familiarity with PBR pipelines, LOD generation, Control Rig, Physics Assets, and retargeting.
- Strong portfolio or demo reel showcasing character modeling/sculpting and functional rigging/skinning in a game or re
📌 3D Character (India)
🏢 Hyperverse Studios
📍 India