22 Aug
|
Sunovatech
|
New Delhi
22 Aug
Sunovatech
New Delhi
Key Responsibilities - Develop and execute lighting setups for environments and characters in Unreal Engine.
- Create, maintain, and optimize master materials for environments, props, skin, and hair.
- Match asset look between DCC tools (Substance Painter, Blender, Maya, etc.) and Unreal Engine.
- Refine skin shaders (SSS, thickness, subsurface pro and hair shaders (grooms/cards) for realistic or stylized results.
- Troubleshoot and resolve shading issues such as plastic skin, flat materials, noisy lighting, incorrect roughness/specular response, and hair artifacts.
- Balance lighting, materials, post-processing, fog, and atmosphere for cinematic quality.
- Optimize scenes and shaders for real-time performance without compromising visual fidelity.
- Collaborate with workplace, character, and technical teams to maintain visual consistency.
- Review and provide guidance on lighting and look development standards.
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📌 Unreal Lighting Artist (New Delhi)
🏢 Sunovatech
📍 New Delhi