23 Aug
|
Bannerlo AI
|
Daund
Company Description Bannerlo AI is the technology behind Bannerlo.online, a template-based AI image generator that makes visual content creation simple, fast, and accessible for a wide range of users. The platform enables businesses, marketers, content creators, educators, and individuals to produce professional banners, posters, invitations, infographics, and ads without prior design experience. With ready-made templates and an intuitive interface, users can select layouts, customize text and details, and generate high-quality visuals in minutes.
Powered by intelligent automation, Bannerlo AI focuses on saving time, reducing effort, and delivering consistent, eye-catching results for both digital and print use. The team is dedicated to making modern creative design smarter, easier, and more efficient.
Role Description As a Graphics Programmer at Bannerlo AI, you will design, implement, and optimize graphics pipelines and rendering systems that power our AI-driven image generation platform. In this full-time remote role, you will work closely with product and engineering teams to develop real-time rendering features, improve visual quality, and ensure performance across different environments. Your day-to-day tasks will include writing clean, efficient graphics code, integrating shaders and visual effects, working with 2D and 3D assets, and collaborating on tools that enhance the template and layout engine.
You will debug and profile graphics-related issues, contribute to architectural decisions, and help maintain robust, scalable systems that support a growing base of creative users.
Qualifications
- Demonstrated proficiency with graphics software and tools (e.g., rendering engines, shader editors, GPU debugging tools).
- Strong 3D math skills, including linear algebra, geometry, and transformations relevant to rendering and visual effects.
- Solid programming experience in languages commonly used for graphics (such as C++, C#, or similar), with a focus on performance and clean architecture.
- Background in game programming or interactive graphics, including experience with real-time rendering, animation, or visual effects on console or PC platforms.
- Experience with modern graphics APIs (e.g., DirectX, Vulkan, OpenGL, or Metal) and shader languages (HLSL, GLSL, etc.).
- Understanding of GPU architectures, optimization techniques, and profiling tools to improve frame times and memory usage.
- Ability to work effectively in a remote setting, collaborate across disciplines, and communicate technical concepts clearly.
- Bachelor’s degree in Computer Science, Computer Engineering, or a related field, or equivalent practical experience.
- Experience with AI-driven graphics, procedural generation, or image processing is a plus.
📌 Graphics Programmer (Daund)
🏢 Bannerlo AI
📍 Daund