Game Animator (India)

Game Animator (India)

23 Aug
|
FetchJobs.co
|
India

23 Aug

FetchJobs.co

India

About The Company

CurlyBlue is an innovative game development studio dedicated to creating immersive virtual reality experiences. Our team is passionate about pushing the boundaries of interactive entertainment, combining cutting-edge technology with creative storytelling. With a focus on quality and performance, CurlyBlue strives to deliver engaging VR titles that captivate audiences and set new industry standards.

We foster a collaborative environment that encourages creativity, technical excellence, and continuous learning, making us a leader in the evolving landscape of virtual reality gaming.

About The Role

We are seeking a talented and autonomous Animator to join our dynamic team working on a high-profile VR game built in Unity for standalone headsets. In this role, you will be responsible for creating high-quality character and weapon animations, rigging assets in Blender, and integrating them seamlessly into Unity. You will own your assets from initial concept to in-game implementation, working independently to meet project milestones.

Your expertise will directly contribute to the visual and gameplay fidelity of our VR experience, ensuring smooth, realistic animations that enhance player immersion while adhering to strict performance constraints.

Qualifications

- Proven experience in hand-keyed character and weapon animation, with a portfolio demonstrating high-quality work.
- Strong skills in rigging and skinning characters and props in Blender, including joint placement, weighting, and animation controls.
- Solid understanding of Unity Animator, including state machines, transitions, parameters, blend trees, and layers.




- Ability to work autonomously, taking ownership of tasks from brief to completion without close supervision.
- Experience with FBX export pipeline from Blender to Unity, including troubleshooting import issues.
- Knowledge of optimizing animations within performance budgets, including bone counts, clip lengths, and rig complexity.
- Effective communication skills in English, both written and spoken.
- At least one full production cycle of animation work in a professional setting.
- A portfolio or reel showcasing self-created rigs, animations, and technical skills.

Responsibilities

- Animate characters, including idle cycles, locomotion, combat actions, and reactions to gameplay events.
- Create dynamic weapon and prop animations such as firing, reloading, equipping, holstering, and attachment movements.
- Rig and skin characters and weapons in Blender, ensuring proper joint placement, weighting, and controls for seamless animation.
- Build and maintain Animator state machines, including setting up states, transitions, parameters, blend trees, and avatar masks.
- Set up avatars, retarget animations, and implement root motion to ensure realistic movement and interactions.




- Export FBX files from Blender and troubleshoot import issues within Unity to ensure optimal performance and fidelity.
- Maintain rig and animation complexity within the project’s performance constraints, optimizing for VR hardware.
- Deliver clean, well-organized, and reusable animation assets for integration by the development team.
- Collaborate closely with 3D artists, designers, and programmers to ensure animations align with game feel and technical requirements.

Benefits CurlyBlue offers a competitive benefits package that includes health insurance, paid time off, and opportunities for professional development. Our studio values work-life balance and provides a versatile work environment to support your personal and professional growth. You will have the chance to work on innovative VR projects with a talented and passionate team, contributing to the future of immersive gaming. Additionally, we promote a culture of creativity and continuous learning, encouraging employees to expand their skills and stay at the forefront of industry trends.

Equal Opportunity

CurlyBlue is an equal opportunity employer. We celebrate diversity and are committed to creating an inclusive environment for all employees. We do not discriminate based on race, ethnicity, gender, sexual orientation, age, disability, or any other protected characteristic. We believe that diverse perspectives and backgrounds foster innovation and help us create better gaming experiences. All qualified applicants are encouraged to apply and will be considered based on their skills and experience.

📌 Game Animator (India)
🏢 FetchJobs.co
📍 India

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