3D Character (India)

3D Character (India)

24 Aug
|
Rickshaw Studios
|
India

24 Aug

Rickshaw Studios

India

We are looking for a 3D Character & Prop Rigging Artist to join our team and help bring the characters, creatures, weapons, props, and gameplay elements of our upcoming 3D action-adventure hack-and-slash game to life.

You will be responsible for creating and maintaining high-quality rigs for both characters and non-character assets — essentially, anything in the game that needs to move, bend, articulate, or be animated.

You will work closely with our Character Artists, Animators, Environment Artists, Designers, and Engineers to create rigs that are intuitive to use, visually robust, and ready for production in Unreal Engine.

Responsibilities
Character & Creature Rigging
Create production-ready rigs for humanoid characters, creatures, bosses, and other animated characters.
Build clean and effective skeletons, joint hierarchies, controls, and deformation systems.
Create and maintain IK/FK systems, constraints, space switching, and animator-friendly controls.
Perform high-quality skinning and weight painting.




Create corrective deformation solutions for challenging poses and extreme movements.
Support characters across gameplay, combat, locomotion, hit reactions, dodges, knockdowns, deaths, and cinematics.
Create or support facial rigs and facial deformation setups where required.
Work closely with animators to ensure rigs are intuitive, secure, and flexible.

Weapons, Props & Gameplay Elements
Rig weapons, props, mechanical objects, and interactive gameplay assets.
Create rigs for assets with multiple moving or articulated parts.
Set up hierarchies, pivots, constraints, controls, and animation systems as required.
Collaborate with designers and engineers to ensure animated objects behave correctly in gameplay.

Unreal Engine Pipeline
Prepare and integrate rigs, skeletons, and animated assets into Unreal Engine.
Work with Unreal's animation and rigging tools, including Control Rig, IK Rig, IK Retargeting, Animation Blueprints, Physics Assets, and Sequencer where appr

📌 3D Character (India)
🏢 Rickshaw Studios
📍 India

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