Video Game Composer / Sound Designer (India)

Video Game Composer / Sound Designer (India)

25 Aug
|
CurlyBlue
|
India

25 Aug

CurlyBlue

India

Position Type: Full time Independent Contractor

Apply to: [email protected]

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Overall Role Mission As a Composer / Sound Designer, you take full ownership of Curlyblue’s sonic universe. You are the ultimate guarantor of our games' auditory identity, from initial concept to final delivery. Both a creator and a strategist, you autonomously manage the audio scope to ensure a high-quality immersive experience, delivered within production deadlines and the technical constraints of VR/MR.

ResponsibilitiesOwnership, Planning, and Delivery Responsibility

- Audio Identity Responsibility (Audio Ownership): Define, document, and champion the overall audio vision. You are accountable for the final sound quality and the consistency between music, sound effects (SFX), and the user interface (UI).
- Music and SFX Creation: Compose original music and design immersive sound effects, combining custom creation with the strategic selection of sound libraries.
- Audio Scope Management: Evaluate the workload required for each feature and define what is achievable based on available resources and time.
- Delivery Commitment: Take responsibility for delivering all audio assets (music, voice, SFX) for production milestones (Sprints, Vertical Slice, Launch).
- Strategic Prioritization: Identify critical audio needs and propose creative solutions to maximize sonic impact while respecting production deadlines.

Creation, Integration, Optimization, and Performance

- Creation of requested music and SFX.
- Integration Mastery:



Ensure the complete integration of audio assets into the game engine (Unity) and oversee their proper technical functionality within the builds. Audio is currently implemented directly in Unity; experience with Unity’s native audio tools and Meta XR Audio is preferred.
- Spatialization and VR: Optimize 3D spatialization for VR while strictly managing performance budgets (memory, CPU) for the Meta Quest.

Collaboration and Quality

- Advisory Expertise: Support designers and programmers in designing dynamic audio systems that enhance player feedback.
- Guarantor of Excellence: Conduct rigorous follow-ups and constant testing to ensure the delivered audio experience is bug-free and faithful to the initial vision.

QualificationsExperience:

- Proven experience in sound creation and integration for video games, including full management of the audio pipeline on at least one project.
- Demonstrated ability to manage an audio production schedule and meet tight deadlines.

Technical Skills:

- Advanced mastery of DAWs (Reaper, Pro Tools, etc.) and integration within Unity.
- Strong understanding of audio constraints specific to VR and standalone hardware (Meta Quest).
- Knowledge of VR audio formats for better immersion (Ambisonics)

Professional Aptitudes:

- High autonomy and sense of responsibility: Ability to take ownership of the audio department and guarantee its deliverables.
- Collaborative spirit, pragmatism regarding scope, and excellent communication.

📌 Video Game Composer / Sound Designer (India)
🏢 CurlyBlue
📍 India

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