Required Experience and Skills
3–4 years of professional experience working as a Game Designer.
Must have contributed to at least 5 commercially released or publicly shipped games.
Professional experience working on games for both mobile and PC platforms.
Strong understanding of core game design principles, player psychology, engagement loops, progression, pacing, and difficulty balancing.
Experience creating Game Design Documents, feature documents, wireframes, flowcharts, and balancing spreadsheets.
Good understanding of level design, gameplay systems, rewards, achievements, and in-game economies.
Basic understanding of UI/UX principles, including usability, information hierarchy, onboarding, navigation, and player feedback.
Ability to communicate design ideas clearly to technical and non-technical team members.
Strong analytical, problem-solving, and documentation skills.
Experience working in a cooperative and iterative game development environment.
Familiarity with at least one major game engine, preferably Unity or Unreal Engine.
Ability to receive feedback,
evaluate it objectively, and improve designs through iteration.
Key Responsibilities
Design engaging gameplay mechanics, systems, levels, progression loops, and player experiences.
Create and maintain detailed Game Design Documents, feature specifications, flowcharts, wireframes, and balancing sheets.
Develop game concepts from initial ideation through prototyping, production, testing, and release.
Work closely with programmers and artists to ensure that design requirements are clearly communicated and implemented correctly.
Design gameplay experiences suitable for both mobile and PC platforms.
Create and balance progression systems, rewards, difficulty curves, in-game economies, and retention mechanics.
Analyse player behaviour, playtest feedback, and game data to identify opportunities for improvement.
Conduct regular playtesting sessions and document actionable feedback.
Review implemented features a
📌 Game Designer (Noida)
🏢 EdiQue
📍 Noida