Program Architect – BMS & BMAGD (Siliguri)

Program Architect – BMS & BMAGD (Siliguri)

27 Aug
|
Inspiria Knowledge Campus
|
Siliguri

27 Aug

Inspiria Knowledge Campus

Siliguri

Program Architecture & Curriculum Design

- Design, structure, and continuously evolve the curriculum architecture for the BMS and BMAGD programs, ensuring alignment with UGC/MAKAUT norms and evolving industry requirements.

- Build integrated academic plans, course maps, and assessment models for both programs in coordination with the Academic team.

- Benchmark program structure against industry and market trends in media, animation, and game design to keep curriculum future-ready.

- Lead periodic curriculum review and revision cycles, incorporating faculty, student, and industry feedback.

Academic Delivery & Monitoring

- Take overall responsibility for planning and monitoring of program delivery across the BMS and BMAGD departments.

- Oversee routine academic operations – subject allocation, resource allocation, and scheduling – for both programs.

- Conduct daily and quarterly monitoring of academic delivery for students and faculty members across both departments.

- Ensure timely completion of practical sessions, sessional papers, and internal examinations as per university norms, with data entered into the MAKAUT portal.

Teaching & Student Skilling

- Teach core and elective courses within the BMS and BMAGD curricula as required.

- Train and skill students in Production – covering camera & lighting and on-set filmmaking practices – and in animation/game design workflows relevant to BMAGD.

- Train and skill students in Post-Production – covering video editing, finishing workflows, and multimedia output.

- Provide mentorship to students across both programs, guiding them through hands-on production, post-production, animation, and game design projects.





- Introduce and integrate recent technologies, applications, and digital platforms into teaching delivery for both programs.

Industry Collaboration, Internship & Placement

- Cultivate collaborative partnerships with media, animation, and gaming industry experts for curriculum input, guest sessions, and student opportunities.

- Coordinate training and placement activities for final-year batches of BMS and BMAGD in partnership with the Placement Cell.

- Create networking opportunities and facilitate internships and placements, tracking soft-skill training schedules and progress.

- Align department goals with the institution’s strategic plan through collaboration with the Corporate Relations team.

Administrative Responsibilities

- Act as a passionate advocate for the college, promoting the strengths and academic offerings of the BMS and BMAGD programs.

- Manage department activities and events for both programs, ensuring visibility in institutional systems (e.g., Camu).

- Conduct quarterly assessments of departmental activities and incorporate outcomes into OKRs as per institutional requirements.

Requirements

Skills Required:

- Curriculum & Program Architecture Design

- Academic Planning & Assessment Design

- Writing / Content Writing

- Teaching

- Script Writing

- Filmmaking

- Animation & Game Design Fundamentals

- Research

- Photography

- Pre-production

- Production

- Video Editing

- Camera & Lighting

- Students Skilling in Production

- Students Skilling in Post-Production

- Mentorship in Production

- Mentorship in Post-Production

- Industry Liaison & Partnership Building

- Department & Resource Administration

📌 Program Architect – BMS & BMAGD (Siliguri)
🏢 Inspiria Knowledge Campus
📍 Siliguri

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