CurlyBlue is a leading innovator in the immersive entertainment industry, dedicated to creating cutting-edge virtual reality experiences. With a focus on pushing technological boundaries and delivering engaging content, CurlyBlue specializes in developing high-quality VR games and applications for standalone headsets. Our team comprises talented artists, developers, and designers committed to excellence and innovation in every project. We foster a collaborative and agile work environment that encourages creativity, technical mastery, and continuous learning. At CurlyBlue, we believe in empowering our employees to take ownership of their work and contribute meaningfully to our mission of redefining virtual reality entertainment.
About The Role
CurlyBlue is seeking a skilled and autonomous Animator to join our dynamic team working on a state-of-the-art VR game built in Unity for standalone headsets. In this role, you will be responsible for creating high-quality character and weapon animations that meet strict performance standards.
You will be involved throughout the entire asset pipeline—from rigging and skinning in Blender to exporting FBX files and integrating animations into Unity. The ideal candidate is a proactive self-starter with a strong portfolio demonstrating character and weapon animation, rigging, and a solid understanding of Unity’s animation systems. This role offers an exciting opportunity to contribute to a cutting-edge project where your animations directly impact the immersive experience of players worldwide.
Qualifications
The ideal candidate will possess a combination of technical expertise and creative talent, including:
Extensive experience with hand-keyed character and weapon animation, demonstrating clean timing, weight, arcs, and silhouette.
Proficiency in rigging and skinning characters and weapons in Blender, including joint placement and weight painting.
Strong understanding of Unity's Animator system, including
📌 3D Game Animator (India)
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📍 India
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