02 Sep
|
CurlyBlue
|
India
About Us We are a creative technology studio focused on immersive digital experiences. We collaborate with top-tier professionals in North America to develop innovative projects at the forefront of Virtual Reality and interactive media.
Our team is currently working on a recent VR multiplayer experience built in Unity for Meta Quest platforms, combining engaging gameplay with expressive characters and environments. This project is a flagship initiative within a world-leading VR content ecosystem.
The role You design the interface inside the world — on the weapon, on the robot's body, on the walls — instead of floating it in front of the player's face. You also produce the final 2D assets for it.
Ammo, health, squad state, objectives — placed on surfaces that exist in the game, readable while moving and while being shot at.
Wireframes and flows for the features you design.
Final assets, not just layouts.
Mid-level or above. At least one shipped game where you personally owned UI,
or a substantial VR project we can look at.
A portfolio showing in-world, 3D or game UI. App and web dashboard work does not tell us what we need to know.
You think in angular size and metres, not only pixels.
You make the final art, not only the layout.
Graphic design craft — type, hierarchy, silhouette, colour that survives low resolution.
Written English good enough to write a spec another person can build from.
Shipped a VR title.
Icon systems, motion, or UI VFX.
Figma.
Precision: High-quality output and attention to detail in balancing VR experiences.
Teamwork, adaptability, and a desire to continuously learn within the VR field.
If you are a motivated game designer eager to craft exceptional VR experiences for Meta Quest and contribute to an industry-leading team, we encourage you to apply Please send your CVs to
📌 UIUX Designer (India)
🏢 CurlyBlue
📍 India