SENIOR ASSOCIATE TECHNICAL ARTIST (Bengaluru)

SENIOR ASSOCIATE TECHNICAL ARTIST (Bengaluru)

03 Sep
|
Wms Gaming
|
Bengaluru

03 Sep

Wms Gaming

Bengaluru

Position Summary

Creates and/or edits the technical components of artistic visual elements used in electronic games or software products. Uses knowledge and experience with programming languages and 3D graphics packages such as 3ds Max and Maya to modify art assets for technical viability and performance within game engines and/or software code. Reviews import settings and technical requirements to ensure proper implementation and efficiency of 3D models and other art assets.

Evaluates and monitors art asset rendering and modifies models to enhance technical performance.

Job Summary

The Technical Artist serves as a translator between art and engineering, working closely with the game studio artists and engineers to ensure that the player-facing vision for the game is achieved. Other duties include managing and improving the content creation pipeline, coaching game artists on asset implementation, and staying current on game industry tools and processes.

Responsibilities

- Implement art assets in Unity (Particle effects, Shader effects, Animations)

- Integrating art into unity and connecting with gameplay code.

- Identify and solve technical issues related to the art pipeline.

- Provide artists with technical feedback to ensure the creation of optimized assets.

- Document and evangelize best practices.





- Suggest (or create) tools and scripts to optimize Unity workflow.

- Maintain the game stability by optimizing the memory and performance.

Education

Bachelor s degree in Computer Science, Art, Game Development, or a related field OR equivalent industry experience.

Required Experience

- 1-4 years of experience in a qualified game development studio.

- Hands-on experience integrating 2D and 3D assets into real-time environments.

- Proven experience working with Unity, Unreal Engine, or equivalent game engines.

- Knowledge of creating animations.

- Familiar with particle systems (Unity or equivalent).

- Exposure to scripting languages such as C#, JS, MEL, or Python.

- Exposure to Unity shaders and procedural art

- Performance and memory profiling and optimization skills

- Ability to read, debug, and collaborate on gameplay-related code.

- Familiar with versioning software i.e. Perforce (Preferred), CVS, Alien Brain or similar.

Disclaimer: This job posting has been aggregated from external source. Role details, content, and availability are subject to change. Applicants are advised to confirm the latest information directly on the company website before applying.

📌 SENIOR ASSOCIATE TECHNICAL ARTIST (Bengaluru)
🏢 Wms Gaming
📍 Bengaluru

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