Key Responsibilities
Create and modify 3D models, assets, and objects based on project requirements.
Work on 3D modelling, texturing, lighting, and rendering.
Create clean and optimized 3D models suitable for project requirements.
Work with Blender and/or Autodesk Maya for modelling and other 3D tasks.
Understand reference images and convert concepts into 3D assets.
Make required changes and revisions based on feedback from senior artists.
Maintain proper file organization and follow project guidelines.
Collaborate with designers, developers, and other team members.
Continuously learn and improve 3D modelling and visualization techniques.
Required Skills
Basic to positive knowledge of Blender and/or Autodesk Maya.
Understanding of 3D modelling fundamentals.
Basic knowledge of UV mapping, texturing, lighting, and rendering.
Understanding of topology, proportions, and basic 3D workflows.
Good visual and creative sense.
Ability to understand references and project requirements.
Willingness to learn recent tools and techniques.
Positive communication and teamwork skills.