Software Engineer (Hyderabad)

Software Engineer (Hyderabad)

06 Sep
|
Liquidnitro Games
|
Hyderabad

06 Sep

Liquidnitro Games

Hyderabad

Software Engineer II (Plugin and Library Development)
Location - Hyderabad

About Us
Liquidnitro Games is India’s flagship live services and game production company, founded
by industry veterans with a proven track record in producing massively successful games &
live services. For game companies, studios and publishers worldwide – we offer world class
game development expertise to power creativity, growth and profitability in their games.

What’s in it?
We’re looking for a highly talented and dedicated Software Engineer/Programmer who is
passionate about developing software systems for games. As a software engineer you will
be building the plugins, SDKs and shared libraries that our Unity and Unreal projects are
built on, working in small teams that work closely together to create reusable, well
documented solutions that other engineers depend on every day. You will work closely with
the engineering lead to plan and streamline how these libraries are built and rolled out, and
will provide technical expertise, establishing best practices,



and driving innovation within the
team.

Responsibilities:
Collaboratively working with other developers, artists, designers and the rest of the team to deliver well-architected and high-quality cross-platform mobile solutions.
Design, build and maintain reusable plugins, SDKs and libraries for Unity and/or Unreal, including the native Android and iOS layers behind them.
Own the public API surface of what you ship — versioning, backward compatibility, deprecation paths and upgrade guides for the teams consuming it.
Package and distribute libraries through UPM, .unitypackage or Unreal plugin formats, and keep them building cleanly across the engine versions our projects use.
Diagnose and resolve the problems specific to library work: dependency and symbol conflicts, engine and OS version fragmentation, build and link failures, and lifecycle or threading mismatches between engine and native code.
Write and maintain sample projects, i

📌 Software Engineer (Hyderabad)
🏢 Liquidnitro Games
📍 Hyderabad

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