The Generalist/Environments Supervisor’s primary responsibility is to oversee the day-to-day operations of the team, ensuring that all the environments are created according to the designs and visual style of the show. This will require partnering with the Assets, Animation, and Lighting Supervisors as well as the VFX Supervisors
Generalists (Environments) have the ability to create photo-real environments and landscapes, exhibiting a strong foundation in photo-realistic, traditional, and digital art skills with an emphasis on landscapes. Works with live-action footage, digital still photography, rendered computer graphic elements, and digital paint to create environments that are seamlessly integrated into films.
Primary Responsibilities
- Supervises the Generalist (Environments) team to deliver the expected and desired effects for the show
- Consult with the CG/ VFX Supervisor as to the technical feasibility of elements in the designs and suggest production-friendly solutions that will maintain the vision of the show
- Responsible for reviewing the work of each artist on a regular basis and approving shots and models for submission to the director
- Partners with production management to guide artists’ overall professional development, providing performance feedback, mentoring resolving performance management issues and maintaining positive morale amongst the crew
- Attend all relevant meetings to promote effective communication throughout the production team
- Develops solutions and techniques that meet art/technical direction.
- Participates in team reviews of work under development.
- Texture skills would match this competence level, i.e. able to create maps in 2D and set up basic shaders for look development.
- Positive understanding of the physics of light, how this interacts with the camera and how to create basic lighting setups in complex shaders (like hard surface type materials) that look convincing and render efficiently.
- Responds to f