Who we are:
At UST, we help the world’s best organizations grow and succeed through transformation. Bringing together the right talent, tools, and ideas, we work with our client to co-create lasting change. Together, with over 30,000 employees in 30+ countries, we build for boundless impact—touching billions of lives in the process. Visit us at .
Summary:
UST is looking for Senior UX Designer
The Opportunity:
We are looking for a Senior Technical Artist / Level Designer with strong expertise in Unity3D, AR/VR workplace development, Physically Based Rendering (PBR), shaders, lighting, and real-time optimization.
The candidate will design, assemble, and optimize immersive AR/VR environments while maintaining high visual quality and stable performance across standalone and PC-based XR platforms. This role requires a balance of creative environment design and hands-on technical expertise.
Key Responsibilities
Level and Environment Design
· Design and build immersive AR/VR environments in Unity3D.
· Create effective spatial layouts, navigation paths, interaction zones,
and user journeys.
· Develop level blockouts and convert them into production-ready environments.
· Ensure appropriate scale, proportions, visibility, accessibility, and user comfort.
· Organize Unity scenes, prefabs, assets, lighting, and interactive elements efficiently.
· Work with UX designers and developers to implement intuitive spatial interactions.
· Iterate on environments based on user testing, performance results, and stakeholder feedback.
PBR Materials and Texturing
· Create, configure, and optimize PBR materials for real-time AR/VR applications.
· Work with albedo or base color, normal, metallic, roughness or smoothness, ambient occlusion, height, and emission maps.
· Ensure physically accurate material response under different lighting conditions.
· Maintain consistent texel density, texture resolution, and material quality across environments.
· Create reusable materia
📌 Designer III (Bengaluru)
🏢 UST
📍 Bengaluru