Texture artist will be responsible for:
- Producing benchmark materials and textures using substance painter.
- Produce high quality PBR textures for all real time assets.
- Create high quality, accurate models and UV’s based on references.
- Implement improvements/changes based on feedback and lead direction.
- Texture assets using a wide range of reference material and tools.
- Work with the defined pipeline.
- Troubleshoot creative and technical issues as they arise.
- Work closely with the modeling team to ensure the created model will work through a real time assets pipeline.
- Work with a production schedule and follow strict deadlines.
- Ability to work as part of a team, be resourceful and self-driven.
- Follow directory structure,
naming conventions and other guidelines for surfacing files.
- Overseeing and developing the material library.
- Assisting in designing, implementing and maintaining material pipelines.
- Share knowledge and techniques with team members to improve overall team skills and asset quality.
- Join team meetings.
- Help other creative team members to improve with any new found knowledge.
Perks:
- Work from home
Schedule:
- Day shift
Ability to commute/relocate:
- Haryana, Haryana: Reliably commute or planning to relocate before starting work (required)
Experience:
- total work: 1 year (preferred)
📌 Texturing Artist- 3D (Delhi)
🏢 Superdna 3D lab
📍 Delhi
Reply to this offer
Impress this employer describing Your skills and abilities, fill out the form below and leave Your personal touch in the presentation letter.