Scene Rendering Artist (Hadapsar)

Scene Rendering Artist (Hadapsar)

12 Sep
|
Kohler
|
Hadapsar

12 Sep

Kohler

Hadapsar

About Us

At Kohler, our mission is to help people live gracious, healthy, and sustainable lives. We believe that empowering our associates is essential to making this vision a reality. That’s why we invest in personal and professional growth, encourage collaboration across teams and functions, and offer a comprehensive wellness package that supports the well-being of every team member. Kohler is an equal opportunity employer. Along with competitive compensation and benefits, we offer something more enduring—a legacy built on bold innovation, creative excellence, and a deep commitment to our people and communities. Learn more about our culture and career opportunities at www.kohler.co.in/careers.

Our approach to hiring reflects our commitment to Global Inclusion. We recruit, hire, and promote qualified individuals in all roles without regard to race, religion, age, sex, sexual orientation, gender identity or expression, marital status, national origin, or disability. If you are an individual with a disability and require reasonable accommodation during the recruitment process, please let your recruiter know so we can support you appropriately.

BASIC FUNCTION

This position is responsible for creating high-quality scene renders featuring Kohler products. The role involves transforming interior design concepts into photorealistic renderings using advanced CAD and graphic design tools, adhering to Kohler’s rigorous standards.

SPECIFIC RESPONSIBILITIES

- 3D Scene Creation: Build 3D room scenes using 3ds Max, Unreal Engine, and Substance Painter based on design concepts

from set designers. Develop textures, materials, lighting,



and camera setups to achieve photorealistic renderings with input from engineers, set designers, photographers, art directors, and stylists. Leverage Unreal Engine’s advanced features such as real-time rendering, dynamic lighting, and virtual reality (VR) integrations to enhance scene interactivity and visual fidelity.
- Prop Modelling: Create fully textured prop models specified by set designers.
- Product Model Preparation: Locate Kohler product models in the engineering storage system, export, convert to surface

models, UV map, and prepare them for 3ds Max usage.
- Texturing and Detailing: Utilise Substance Painter to create high-quality, detailed textures and materials that contribute to

the photorealism of scenes and props.
- Data Management: Follow standards for file, model, and texture management to ensure organised storage for archival and

future use.
- Process Optimization: Establish best practices to reduce processing time while maintaining realistic visualisation quality.

RELATIONSHIPS AND CONTACTS
- Supervisory Relationships:

Reports to the leader, Animation and Rendering.
- Professional Relationships:

Mentorship relationship with Communications Manager – CGI Content Development at The Beacon, Kohler WI.



Collaborative relationship with other scene rendering artists at Kohler WI, and ITC.
- Organizational Relationships:

Frequent interaction with product engineers, set designers, art directors, stylists, and photographers. Occasional contact with industrial design teams for geometry gathering and troubleshooting.
- External Business Relationships:

Occasional engagement with software vendors and service providers for research and acquisition of recent software.

EDUCATION AND EXPERIENCE REQUIREMENTS

- Degree/Diploma in a related 3D visualisation field.
- Minimum of 7 years’ experience in creating high-quality photorealistic 3D renderings.
- Proficiency in tools such as 3ds Max, Unreal Engine, Substance Painter, V-Ray, After Effects, and Photoshop. Exposure to

ZBrush and other architectural CAD programs is a plus.
- Advanced proficiency in Unreal Engine, including expertise in material creation, blueprint scripting, real-time lighting

techniques, and rendering optimisation. Familiarity with interactive content creation and VR applications is highly desirable.
- Expertise in photorealistic rendering techniques, including light, shadow, and texture mapping, to produce highly realistic

visualisations.
- Strong communication skills with the ability to articulate thoughts and inspirations effectively. Proficiency in English is a

significant advantage.
- Team player with a quick learning ability.

Mandatory Skills: 3Ds Max, VRAY, Unreal Engine, Substance Painter, Adobe Creative Suite

Location

Kohler India Corporation Pvt Ltd, Magarpatta, Hadapsar, Pune, Maharashtra, India

Experience

7 to 12 years

📌 Scene Rendering Artist (Hadapsar)
🏢 Kohler
📍 Hadapsar

Reply to this offer

Impress this employer describing Your skills and abilities, fill out the form below and leave Your personal touch in the presentation letter.

Subscribe to this job alert:

Get the latest job offers by email for: scene rendering artist (hadapsar) / hadapsar