13 Sep
|
Juego Studios
|
Bengaluru
13 Sep
Juego Studios
Bengaluru
Job Summary
We are looking for an experienced Game Animator / Technical Animator to support our 3D game projects. The role will focus on creating, adapting, and implementing high-quality character and gameplay animations using both traditional and mocap-based workflows.
Key Responsibilities
Create and implement character and gameplay animations.
Work with mocap data, animation cleanup, and retargeting.
Implement IK and procedural animation where required.
Integrate and test animations in Unity and Unreal Engine.
Collaborate with programmers, designers, and artists to deliver production-ready animations.
Support and improve the project's animation workflow and pipeline.
Ensure animation quality and performance meet real-time game requirements.
Required Skills & Experience
6 +years of experience in Animation
3+ years of experience in game animation / technical animation.
Robust knowledge of character animation.
Hands-on experience with Unity and Unreal Engine.
Proficiency in Maya, Blender, 3ds Max, or equivalent.
Experience with mocap, retargeting, IK, and real-time animation.
Experience with gameplay/combat animation.
Ability to work independently and deliver tasks with minimal supervision.
Proven experience in shipping at least one commercial game
Positive to Have
Experience with Cascadeur, Motion Builder, or AI mocap tools.
Experience with procedural animation.
Basic programming/scripting knowledge.
📌 Technical Animator Bengaluru
🏢 Juego Studios
📍 Bengaluru