16 Sep
|
Motion Philm CGI Private
|
Pune
16 Sep
Motion Philm CGI Private
Pune
Job Summary
We are looking for a Mid-Level Maya / Unreal Engine Technical Director with robust hands-on experience in Autodesk Maya and a valuable understanding of Unreal Engine.
The role focuses on developing production tools, automating workflows, troubleshooting technical issues, and improving Maya–Unreal pipeline integration. The candidate should be comfortable working directly with artists and production teams to build practical, artist-friendly solutions.
Key Responsibilities
- Develop and maintain tools and automation for Maya and Unreal Engine.
- Build Maya tools using Python, maya.cmds, Maya Python API, MEL, and PySide/PyQt.
- Support workflows across modeling, rigging, animation, layout, lighting, cameras, assets, and rendering.
- Develop and maintain publishing, validation, versioning, and asset-management tools.
- Troubleshoot Maya, Unreal Engine, plugins, scenes, assets, render, and pipeline-related issues.
- Integrate and support production tools with AYON and Deadline render farm workflows.
- Work closely with artists, supervisors, and pipeline teams to improve production efficiency and workflow reliability.
Mandatory Skills
- 2–5 years of relevant animation, CG production experience.
- Good knowledge of Python, maya.cmds, Maya Python API, MEL, and PySide/PyQt.
- Good understanding of VFX/CG production pipelines and asset workflows.
- Experience with Git, debugging, troubleshooting, and artist support.
Preferred Skills
- Experience with AYON pipeline/asset-management systems.
- Experience integrating Deadline render farm management systems.
- Understanding of USD, Alembic, FBX, camera, animation, and asset interchange workflows.
📌 Maya / Unreal Engine Technical Director (Mid-Level) (Pune)
🏢 Motion Philm CGI Private
📍 Pune