Job DescriptionJob Summary NWe are looking for an experienced Game Animator / Technical Animator to support our 3D game projects. The role will focus on creating, adapting, and implementing high-quality character and gameplay animations using both traditional and mocap-based workflows. NKey Responsibilitiesn N Create and implement character and gameplay animations. N Work with mocap data, animation cleanup, and retargeting. N Implement IK and procedural animation where required. N Integrate and test animations in Unity and Unreal Engine. N Collaborate with programmers, designers, and artists to deliver production-ready animations. N Support and improve theproject's animation workflow and pipeline. N Ensure animation quality and performance meet real-time game requirements.
NnRequired Skills & Experience Nn 6 +years of experience in Animation N 3+ years of experience in game animation / technical animation. N Robust knowledge of character animation. N Hands-on experience with Unity and Unreal Engine. N Proficiency in Maya, Blender, 3ds Max, or equivalent. N Experience with mocap, retargeting, IK, and real-time animation. N Experience with gameplay/combat animation. N Ability to work independently and deliver tasks with minimal supervision. N Proven experience in shipping at least one commercial game NnGood to Haven N Experience with Cascadeur, MotionBuilder, or AI mocap tools. N Experience with procedural animation. N Basic programming/scripting knowledge. N